“Homo Machina”, a sensory journey through the human body factory, inspired by the german doctor Fritz Kahn

My involvement in the game

Homo Machina is a narrative puzzle game for mobiles inspierd by Fritz Kahn’s vintage medical illustrations. The game is currently in development by Darjeeling Productions,  where I worked as a game designer through most of the conception and production of the game. My main tasks involved :

  • Designing the mechanics and global structure of the game
  • Level design
  • Dealing with the ergonomics issues posed by the platform
  • QA and play testing
  • And in a lesser measure narrative design


Follow us!

To know more about Homo Machina and keep up to date about its development you can visit the web page of the game and it’s facebook page